Interactive Ray Tracing on a Virtual Shared-Memory Parallel Computer

نویسندگان

  • Martin J. Keates
  • Roger J. Hubbold
چکیده

This paper describes the results of experiments with accelerated ray tracing on a virtual shared-memory parallel computer and attempts to determine whether this kind of architecture would be suitable for an interactive ray tracing system. The machine used, the Kendall Square Research KSR1, is described in sufficient detail for its novel features to be appreciated. The paper describes a new ray tracer written specifically to capitalise on the KSR1’s features. Models used in the experiments include well-known test cases from the Haines database, permitting comparison with previously reported results. The results show that the program scales well up to 230 processors, and that with progressive rendering initial rendering times can be reduced to as little as 0.2 second on 32 processors.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Accelerated Ray Tracing on the KSR 1 Virtual Shared - Memory Parallel Computer

This report describes the results of experiments with accelerated ray tracing on a virtual shared-memory parallel computer. The machine used, the Kendall Square Research KSR1, is described in sufficient detail for its novel features to be appreciated. The report describes a new ray tracer written specifically to capitalise on the KSR1’s features. Models used in the experiments include well-know...

متن کامل

Memory-Savvy Distributed Interactive Ray Tracing

Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, memory limits and network latency must be addressed efficiently. In this paper, we improve previous systems by moving to a page-based distributed shared memory layer, resulting in faster and easier access to a shared m...

متن کامل

Memory sharing for interactive ray tracing on clusters

We present recent results in the application of distributed shared memory to image parallel ray tracing on clusters. Image parallel rendering is traditionally limited to scenes that are small enough to be replicated in the memory of each node, because any processor may require access to any piece of the scene. We solve this problem by making all of a cluster’s memory available through software ...

متن کامل

An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures

The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel computers allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, ooer an attractive performance/cost ratio when the load balancing has been balance and the partit...

متن کامل

1 An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures

The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel com­ puters allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, offer an attractive perfor­ mance/cost ratio when the load balancing has been balance and the p...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Comput. Graph. Forum

دوره 14  شماره 

صفحات  -

تاریخ انتشار 1995